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Students from Haptics and Kinematics/Dynamics demonstrated their projects, December 7, 2015.
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Gaming environments have become one of the leading hub for entertainment. Also, recent technological advancements in the haptic world have made it possible to achieve haptic rendering techniques on powerful computing hardware. Immersion of haptics in gaming environments provides the player with a feel of reality while interacting with the virtual environment. In this paper, we present a popular game "Paper Toss" but with a haptic touch. In this game, the player tries to throw a crumbled paper into the bin by having to adjust with the wind forces. This game is developed using the Unity3d 5.0 engine. The game uses Sensable technologies Phantom Omni, a haptic device which interacts with the player, providing haptic feedback to improve the playing experience of the player.
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